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March 3, 2011

JavaScript Day 3 | BIT-101

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Media_httpwwwbit101co_oagmm
via bit-101.com

This is an interesting demo of using the HTML5 Canvas and a JavaScript library to draw animated 3d graphics. (This is the 3rd of, so far, 3 posts that Keith has made on the subject.)

Filed under  //

  • HTML5
  • Javascript

Posted by Andrew Murphy Andrew Murphy

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February 7, 2011

Glitch Your Images with ImageGlitcher — Airtight Interactive

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Media_httpwwwairtight_vfpgj
via airtightinteractive.com

Using JavaScript and the HTML5 Canvas element to 'glitch' an image to make it look like it's being played in a broken VCR. Not likely to have much real-world use, but an interesting demo.

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  • HTML5
  • Javascript

Posted by Andrew Murphy Andrew Murphy

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February 3, 2011

PixelFlow : EaselJS / Canvas Dynamic Graphics Example at Mike Chambers

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Media_httpfarm6static_cndjd
via mikechambers.com

Interesting experimental app that uses JavaScript and HTML5 to generate art based on mouse position or finger position for touch devices.

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  • HTML5
  • Javascript

Posted by Andrew Murphy Andrew Murphy

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November 29, 2010

Minority Report-style web surfing with Kinect @Makezine.com blog

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via blog.makezine.com

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  • Javascript
  • chrome
  • kinect

Posted by Andrew Murphy Andrew Murphy

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August 6, 2010

Processing.js

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Twitch

TWITCH by Casey Reas

TWITCH is a series of minimal games within small Chrome windows. How fast can you solve them all? Each game only responds to clicking; mouse position and keyboard are ignored.

Links: reas.com

via processingjs.org

These are examples of visual games built using a JavaScript library (Processing.js), rendering into an HTML5 Canvas element.

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  • HTML5
  • Javascript

Posted by Andrew Murphy Andrew Murphy

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August 3, 2010

Three.js Experiment – Cube Explosion

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Media_httpwwwairtight_djtdf
via airtightinteractive.com

Filed under  //

  • Javascript

Posted by Andrew Murphy Andrew Murphy

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