Introducing M2D – GPU accelerated 2D framework for Flash ‘Molehill’ API — FlashRealtime.com

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An experimental library that uses the still under development Flash "Molehill" 3D engine to render 2D graphics using the GPU. Imagine Flash games with hundreds of animated sprites running smoothly at 60 FPS. (You'll need to have the Molehill version of the Flash plugin installed to view the demo on this site.)

Adobe Releases Flash-to-HTML5 Converter, Codenamed Wallaby

Monday night, Adobe released a new, experimental Flash-to-HTML5 conversion tool codenamed Wallaby.

Wallaby is an AIR app that lets devs and designers quickly and simply convert Flash Professional files to HTML5 — and when we say “simply and easily,” we mean it’s a matter of dragging and dropping. The company is specifically hoping this tool will make it easier for designers and developers to get their content onto iOS devices like the iPhone and iPad.

We saw a demo of Wallaby last fall; while some of the company’s CS5 software offered HTML5 plugins already, we said Wallaby was different because it supported elements and resources within animations, not just the animations themselves.

Wallaby is being released on Adobe Labs; Adobe is asking devs and designers to take it for a test drive, see how the HTML5 code looks, and give feedback accordingly.